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Author / WWW Name / Download Plugin Type
Outrage Entertainment P3D Exporter v1.0
144 KB
Import / Export
Compiled / Description
12.12.2001

An exporter that allows you to save models as .P3D files, which can then be converted to .OOF files, the format used by Descent3.
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Author / WWW Name / Download Plugin Type
Hiroshi Yoshida Palm3D Exporter v1.1
8.2 KB
Import / Export
Compiled / Description
26.08.2001

This plugin exports Max objects to the PDB format needed for use with the Palm3D object viewer.
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Author / WWW Name / Download Plugin Type
Pandasoft Panda DirectX Exporter v4.3.0.46
64.1 KB
Import / Export
Compiled / Description
01.06.2003

Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file.

Supported features include:
- Mesh Vertices
- Mesh Normals (optimized list)
- Mesh Material List
- Mesh Texture Coordinates
- Mesh Faces
- Vertex Colours - if they are set in Max
- Materials (uses [Standard] Max diffuse map as DX texture map)
- Material Textures - bitmap conversions to .bmp, .jpg, .png and .tga!
- Text/Binary Mode/Compressed X file
- X File Frames - with full hierarchy

This version is only for Max 4.2 and 5 together with CS3.2 and higher. If you are still using Max 4 and CS3.1, you need this version.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. PDB Molecule Importer v2.0.0.2
12.9 KB
Import / Export
Compiled / Description
19.06.2002

This is an import plugin which allows PDB-Molecule (Protein Data Base) files to be imported into Max. The ATOM, HETATM, and CONECT records are supported; all other types of records are ignored. For very large molecules, only the first 300 atoms are shown. If an atom has alternate locations, all locations are shown.
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Author / WWW Name / Download Plugin Type
HABWare PLY2MAX v4.0
29.1 KB
Import / Export
Compiled / Description
12.06.2004

PLY2MAX allows you to import Greg Turk's PLY Polygon files. There's already an importer plugin to do that, but it lacks reading little endian binary files.
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Author / WWW Name / Download Plugin Type
Rodrigo Barni POF Exporter v0.2b
362 KB
Import / Export
Compiled / Description
20.08.2004

This is a FreeSpace 2 model exporter which supports auto-generation for the following POF-specific data:

- Detail Levels
- Debris
- Gun/Missile Turrets
- Gun/Missile Banks
- Shields
- Insignia
- Paths
- Docking Points
- Engines
- Subsystems
- Glow Points

A full description of working with the plugin can be found here.
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Author / WWW Name / Download Plugin Type
Egerter Software PowerRender Biped Exporter v1.0
250 MB
Import / Export
Compiled / Description
16.09.2001

Exports Character Studio biped animation in PowerRender .PRB file format. Power Render is a set of tools for creating interactive 3D applications.
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Author / WWW Name / Download Plugin Type
Optimiza / Egerter Software PowerRender Export v1.06b
250 MB
Import / Export
Compiled / Description
31.07.2002

Exports scenes in PowerRender .PRO file format. Power Render is a set of tools for creating interactive 3D applications, and this plugin is part of the SDK.
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Author / WWW Name / Download Plugin Type
Imagination Technologies Ltd. PowerVR Exporter v1.04 (Build 2.00.20.1684)
585 KB
Import / Export
Compiled / Description
27.04.2007

This plugin outputs 3D data for use inside your C language application in the easiest and fastest way possible. This version replaces the old exporter and contains a lot more functionality. The files generated by the PVRExporter are 'include' files that you can compile with your own application.
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Author / WWW Name / Download Plugin Type
Imagination Technologies Ltd. PowerVR Exporter v4.0
305 KB
Import / Export
Compiled / Description
05.04.2006

This plugin outputs 3D data for use inside your C language application in the easiest and fastest way possible. Its intention is simplicity so not all possible features have been implemented. The files generated by the PVRExporter are 'include' files that you can compile with your own application.

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